During the final few months of my Game Art and Animation BA I began to think more about the story surrounding the characters and their purpose, one character that got a complete rework was a sidekick partner I named K.I.T. The idea behind K.I.T was that he was to be a physical Third person character the main player would interact with. I went and explored Story details during the Masters, trying to figure out why he would be so special to the narrative I had in my mind. I found myself understanding more about the gameplay, animation and materials when designing the character. I'll be continuing to develop the character throughout 2018.